Currently we are working on a global release version where we are gonna change the whole gameplay i.e. the game modes, the ball release settings, users' skills effecting bowling itself. All these changes are gonna make the game even more user-friendly and attractive to both gamers and professional bowling players.
For a User Profile we apply such criteria as Strength, Speed and Balance. Strength tells us what kind of a bowling ball a user can take, Speed effects the ball speed, whereas Balance controls how far a part of a user's body can go beyond the foul line without touching the lane during or after delivery.
Which is more - users can improve their skills via Skill points which they can get by completing the levels and/or using additional equipment like bowling shoes or gloves.
And the last but not the least, just like in a real life users can improve their release skills. E.g. the more you would bowl a Stroker, the higher such specs as RPM, Axis tilt and Axis rotation would be!